#define _USE_MATH_DEFINES
#include <iostream>
#include <fstream>
#include <cstdio>
#include <cmath>
#include <cstdlib>
#include <cstring>
#include <cassert>
#include <string>
#include <vector>
#include <utility>
#include <complex>
#include <set>
#include <map>
#include <unordered_map>
#include <queue>
#include <stack>
#include <deque>
#include <tuple>
#include <bitset>
#include <limits>
#include <algorithm>
#include <array>
#include <random>
#include <complex>
#include <chrono>
#include <regex>
using namespace std;
typedef long double ld;
typedef long long ll;
typedef vector<int> vint;
typedef vector<ll> vll;
typedef pair<int, int> pii;
typedef pair<ll, ll> pll;
typedef pair<double, double> pdd;
typedef complex<ld> compd;
#define quickIO() {cin.tie(0); cout.sync_with_stdio(false);}
#define reach(i,a) for(auto i:a)
#define rep(i,n) for(int i=0;i<((int)n);i++)
#define REP(i,n) for(int i=0;i<=((int)n);i++)
#define srep(i,a,n) for(int i=a;i<((int)n);i++)
#define SREP(i,a,n) for(int i=a;i<=((int)n);i++)
#define rrep(i,n) for(int i=n-1;i>=0;i--)
#define RREP(i,n) for(int i=n;i>=0;i--)
#define all(a) (a).begin(),(a).end()
#define mp(a,b) make_pair(a,b)
#define mt make_tuple
#define pb push_back
template<typename T> istream& operator >> (istream& is, vector<T>& vec) {
for (T& x : vec) is >> x;
return is;
}
template<typename T> ostream& operator << (ostream& os, vector<T>& vec) {
os << "[";
rep(i, vec.size()) os << (i ? ", " : "") << vec[i];
os << "]";
return os;
}
template<typename T> istream& operator >> (istream& is, pair<T, T>& p) {
is >> p.first >> p.second;
return is;
}
template<typename T> ostream& operator << (ostream& os, pair<T, T>& p) {
os << p.first << " " << p.second;
return os;
}
template<typename T> bool operator < (vector<T>& a, vector<T>& b) {
rep(i, a.size()) {
if (i == b.size()) return false;
if (a[i] < b[i]) return true;
else if (a[i] > b[i]) return false;
}
return false;
}
template<typename T> bool operator > (vector<T>& a, vector<T>& b) {
rep(i, a.size()) {
if (i == b.size()) return true;
if (a[i] < b[i]) return false;
else if (a[i] > b[i]) return true;
}
return false;
}
int bitcnt(ll x) {
x = ((x & 0xAAAAAAAAAAAAAAAA) >> 1) + (x & 0x5555555555555555);
x = ((x & 0xCCCCCCCCCCCCCCCC) >> 2) + (x & 0x3333333333333333);
x = ((x & 0xF0F0F0F0F0F0F0F0) >> 4) + (x & 0x0F0F0F0F0F0F0F0F);
x = ((x & 0xFF00FF00FF00FF00) >> 8) + (x & 0x00FF00FF00FF00FF);
x = ((x & 0xFFFF0000FFFF0000) >> 16) + (x & 0x0000FFFF0000FFFF);
x = ((x & 0xFFFFFFFF00000000) >> 32) + (x & 0x00000000FFFFFFFF);
return x;
}
int bitcnt(int x) {
x = ((x & 0xAAAAAAAA) >> 1) + (x & 0x55555555);
x = ((x & 0xCCCCCCCC) >> 2) + (x & 0x33333333);
x = ((x & 0xF0F0F0F0) >> 4) + (x & 0x0F0F0F0F);
x = ((x & 0xFF00FF00) >> 8) + (x & 0x00FF00FF);
x = ((x & 0xFFFF0000) >> 16) + (x & 0x0000FFFF);
return x;
}
ll sqrtll(ll x) {
ll left = 0, right = x;
rep(i, 100) {
ll mid = (left + right) >> 1;
if (mid * mid <= x) left = mid;
else right = mid;
}
return left;
}
ll gcd(ll a, ll b) {
return b == 0 ? a : gcd(b, a % b);
}
class TimeWatcher
{
chrono::system_clock::time_point start;
public:
void start_clock()
{
start = chrono::system_clock::now();
}
int check()
{
auto end = chrono::system_clock::now();
return chrono::duration_cast<chrono::milliseconds>(end - start).count();
}
} timer;
class RandomMaker
{
random_device rnd;
mt19937 mt;
public:
void setup()
{
mt.seed(rnd());
}
int rand()
{
return mt();
}
int rand(int a, int b)
{
uniform_int_distribution<> r(a, b);
return r(mt);
}
} rnd;
void init()
{
timer.start_clock();
rnd.setup();
}
#define debug(x) printf("Case #%d: ", x)
#define DEBUG 0
const ld infl = 1e100;
const ll mod = 998244353;
const ld eps = 1e-9;
const ll inf = 1e15;
const int dx[] = { 1,0,-1,0,0 };
const int dy[] = { 0,1,0,-1,0 };
ll base_mod = 1420622537;
int main() {
init();
int n; cin >> n;
vll a(n); cin >> a;
sort(all(a)); reverse(all(a));
ll sum = a[0];
string res = to_string(a[0]);
srep(i, 1, n) {
ll diff_add = labs(sum + a[i] - 100);
ll diff_sub = labs(sum - a[i] - 100);
if (diff_add > diff_sub) {
res += "-" + to_string(a[i]);
}
else {
res += "+" + to_string(a[i]);
}
}
cout << res << endl;
return 0;
}
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