#include <bits/stdc++.h>
using namespace std;
#define int long long
#define times(n, i) uptil(0, n, i)
#define rtimes(n, i) downto((n) - 1, 0, i)
#define upto(f, t, i) for(int i##0_to = (t), i = (f); i <= i##0_to; i++)
#define uptil(f, t, i) for(int i##0_to = (t), i = (f); i < i##0_to; i++)
#define downto(f, t, i) for(int i##0_to = (t), i = (f); i >= i##0_to; i--)
#define downtil(f, t, i) for(int i##0_to = (t), i = (f); i > i##0_to; i--)
#ifdef DEBUG
#define _GLIBCXX_DEBUG
#define _LIBCPP_DEBUG 2
#define _LIBCPP_DEBUG2 2
#endif
#define ln << '\n'
#define tb << '\t'
#define sp << ' '
#define DD(x) if(debug) cerr << #x << " = " << (x) << ", "
#define DDD(x) if(debug) cerr << #x << " = " << (x) ln
#define db dd
#define dbg ddd
void solve();
signed main(signed argc, char *argv[]) {
#ifndef DEBUG
cin.tie(0);
ios::sync_with_stdio(0);
#endif
cout << fixed << setprecision(20);
cerr << fixed << setprecision(20);
solve();
return 0;
}
#define firstItrSTValGE lower_bound
#define firstItrSTValGT upper_bound
#define MP make_pair
#define MT make_tuple
#define PB push_back
#define amax(x, y) x = max(x, y)
#define amin(x, y) x = min(x, y)
#define vec vector
template<class T> inline istream& operator>>(istream& s, vec<T>& v) { for(auto&& p : v) s >> p; return s; }
#ifdef DEBUG
template<class T, class S> inline ostream& operator<<(ostream&, const pair<T, S>&);
template<class T> inline ostream& operator<<(ostream&, const vec<T>&);
template<class T, class S> inline ostream& operator<<(ostream&, const map<T, S>&);
template<class T> inline ostream& operator<<(ostream&, const Graph<T>&);
#define DEFINE_ITER_OUTPUT(s, x, sep) { int i = 0; for(const auto& x##0_elem : x) { if(i++) s << sep; s << x##0_elem; } return s; }
template<class T, class S> inline ostream& operator<<(ostream& s, const pair<T, S>& p) { return s << "(" << p.first << "," << p.second << ")"; }
template<class T> inline ostream& operator<<(ostream& s, const vec<T>& v) DEFINE_ITER_OUTPUT(s, v, ' ')
template<class T, class S> inline ostream& operator<<(ostream& s, const map<T, S>& m) DEFINE_ITER_OUTPUT(s, m, ' ')
template<class T> inline ostream& operator<<(ostream& s, const vec<vec<T>>& w) DEFINE_ITER_OUTPUT(s, w, '\n')
template<class T, class S> inline ostream& operator<<(ostream& s, const vec<map<T, S>>& vm) DEFINE_ITER_OUTPUT(s, vm, '\n')
template<class T> inline void dddf(const T& t) { cerr << t ln; }
template<class T, class...U> inline void dddf(const T& t, const U&... u) { cerr << t << ", "; dddf(u...); }
#define ddd(...) { cerr << #__VA_ARGS__ << " = "; dddf(__VA_ARGS__); }
#else
#define ddd(...) {}
#endif
#define all(v) begin(v), end(v)
template<class T> inline T max(const pair<T, T>& p) { return max(p.first, p.second); }
template<class T> inline T min(const pair<T, T>& p) { return min(p.first, p.second); }
template<class T> inline T max(const vec<T>& v) { return *max_element(all(v)); }
template<class T> inline T min(const vec<T>& v) { return *min_element(all(v)); }
template<class T> inline T sum(const vec<T>& v) { T s = v.empty() ? 0 : v[0]; uptil(1, v.size(), i) s += v[i]; return s; }
template<class T> inline T sum(const vec<T>& v, int mod) { T s = v.empty() ? 0 : v[0]; uptil(1, v.size(), i) (s += v[i]) %= mod; return s; }
template<class T, class U> inline T dig(const U& d, const T& t) { return t; }
template<class T, class U, class...I> inline U dig(const U& d, const T& t, int i, I... j) {
return 0 <= i && i < t.size() ? dig(d, t[i], j...) : d; }
#define INF (1LL << 60)
constexpr int Turn = 20, H = 10, W = 10;
void solve() {
int T; scanf("%lld", &T);
vec<vec<int>> V(H, vec<int>(W));
times(H, i) times(W, j) scanf("%lld", &V[i][j]);
int x = 0, y = rand() % 8;
int rot = 1;
cout << x+1 sp << y+1 sp << rot ln;
}
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